Tooth, Claw, and Tail (Schemes) [Archenemy Schemes]

Tooth, Claw, and Tail (Schemes) [Archenemy Schemes]

Tooth, Claw, and Tail (Schemes) [Archenemy Schemes]

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NM-Mint Lightly Played Moderately Played Heavily Played Damage
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Set: Archenemy Schemes
Type: Scheme
Rarity: Common
When you set this scheme in motion, destroy up to three target nonland permanents.
"Silence your wailing. This is but a taste of the destruction my pets have in store."