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Marvel Crisis Protocol Miniatures Game | Cable and Domino
Regular Price $74.99Out Of Stock!
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Hurry! Only0units left in stock!Cable, the son of the X-Men leader Cyclops, was sent to the future to save his life when he was infected by the deadly techno-organic virus. Raised by Clan Askani, Cable was able to use his own incredible mutant powers to keep the virus in check, though the constant strain limits him from reaching his true potential. Granted incredible telepathic and telekinetic powers from his mutation, Cable is also equipped with advanced weaponry and technology from the 38th century. Having traveled back in time, Cable now seeks to change the apocalyptic future from which he grew up and ensure a better world for all.
Neena Thurman, a.k.a. Domino, was the product of an illicit government program whose goal was to create the ultimate mutant weapon. Unwilling to be a pawn of anyone, Domino escaped with the help of her powers and set out to find her own path in the world. With her ability to manipulate probability fields—ensuring things always go her way—and her extensive training in armed and unarmed combat, Domino became one of the most dangerous mercenaries in the world. Not long after, Domino found a new home and purpose as a hero as a mainstay member of X-Force.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Goblin Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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