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Flashfreeze [U-ELE092] Unlimited Normal
Flashfreeze [U-ELE092] Unlimited Normal
Regular Price $1.00Out Of Stock!
We will notify you when this product becomes available.
Hurry! Only0units left in stock!Set: Tales of Aria Unlimited Edition: Unlimited Finish: Regular Type: Action Rarity: Majestic Class: Elemental Cost: 1 Ice and/or Lightning Fusion (As an additional cost to play Flashfreeze, you may reveal an Ice and/or Lightning card from your hand.) If Flashfreeze was fused with an Ice card, attacks you control this turn gain "When you attack with this, it gains dominate unless the defending hero pays [2 Resource]. If Flashfreeze was fused with a Lightning card, attacks you control this turn gain "If this hits a hero, deal 3 damage to them." Go againAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Goblin Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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