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Hulk, Gamma Goliath | (215) [Marvel Super Heroes]
Hulk, Gamma Goliath | (215) [Marvel Super Heroes]
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Reach, trample
Power-up abilities of other creatures you control cost 3 less to activate.
Power-up — 6RG: Put five +1/+1 counters on Hulk. (Activate each power- up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Power-up abilities of other creatures you control cost 3 less to activate.
Power-up — 6RG: Put five +1/+1 counters on Hulk. (Activate each power- up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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