Roving Keep 480 (Jumpstart)

Roving Keep 480 (Jumpstart)

NM
$0.50
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Roving Keep 480 (Jumpstart)

Roving Keep 480 (Jumpstart)

$0.50
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Condition
Details
Defender {7}: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

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