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Warhammer 40K: Kill Team - Starter Set
Warhammer 40K: Kill Team - Starter Set
Regular Price $155.00Out Of Stock!
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Hurry! Only0units left in stock!Enter the thrilling world of tabletop gaming with the ultimate sci-fi skirmish game – Kill Team. This starter set is packed with everything you need to take your first steps into Kill Team, making it ideal for sharing with a friend, or gifting to someone you'd like to introduce to your favourite game. If you want to level up the experience, augment your set with some terrain like that found in Killzone Octarius.
The new edition of Warhammer 40,000 Kill Team has been redesigned from the ground up as the greatest tabletop skirmish experience yet, and the Kill Team: Starter Set is the perfect place to start your campaign of clandestine missions. This epic boxed set includes two full kill teams – Veteran Guardsmen of the Death Korps of Krieg and cunning Ork Kommandos – alongside all the rules and accessories you need to start playing.
In this box you'll find:
1x 96-page mini Core Rules: Learn your way around the brand new Kill Team with this tome of clear, concise rules for matched play, open play, and narrative play missions.
1x 56 page Recruit book: Discover the background behind the kill teams included in the box, including rules for fielding them in games of Kill Team and a host of missions set designed to teach you the core principles of Kill Team, before a Next Steps section which provides a helpful guide to building on and expanding your Kill Team experience.
22x Citadel Miniatures: Two full kill teams of Veteran Guardsmen and Ork Kommandos form the heart of war zone Octarius, each featuring a wide array of customisation and alternate assembly options. Extra detail parts allow for deep personalisation of your kill team, with many models able to be assembled as multiple different kinds of operative. Each team also comes with a full transfer sheet with over 400 markings and emblems for customising your models.
6x Kill Team Barricades and 6 pieces of Ork terrain: Scenery is a key part of Kill Team, and the rusted Ork scrap gives players a quick way to learn the terrain rules, while barricades are integral to the setup of each battle.
3x Combat Gauges: The new edition of Kill Team uses a simplified measurement system to create fast, dynamic games. These combat gauges feature the new system’s symbols and are perfect for slotting into narrow gaps between operatives when a regular tape measure would be too cumbersome.
Additional Accessories: Get straight into the game with a double-sided game mat, a Kill Team token sheet containing 85 tokens, and 10 dice.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Goblin Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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