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Pathfinder Second Edition Remaster - Monster Core
Pathfinder Second Edition Remaster - Monster Core
Regular Price $149.99Out Of Stock!
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Hurry! Only1units left in stock!Heroes are defined by their foes—from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters!
Pathfinder Monster Core is the third core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!
Pathfinder Monster Core includes:
- Over 400 individual monster writeups, including everything from common animals, like wolves and bears, to terrifying supernatural foes, such as the rune giant or the grim reaper!
- Eight brand new dragons to challenge your players, including the power-hungry fortune dragon, the peerless adamantine dragon, the mischievous mirage dragon, the fiendish diabolic dragon, and more!
- Classic monsters drawn from mythology, like the minotaur and the medusa, as well as creatures drawn from the legends of the Lost Omens setting, including favorites like the wicked sinspawn and unpredictable proteans.
- Simple templates that allow you to customize a monster, making it more or less powerful with just a few simple adjustments.
- Guidelines for reading and using a monster statistics, ensuring you get the most out of a creature both in and out of combat.
- Lists of creatures sorted by both type and level, making it easy to find the monster you need when you need it.
- Fully integrated errata from the first 4 years of Pathfinder Second Edition, including new balance adjustments to ensure that every creature presents a thrilling level-appropriate challenge!
- Hundreds of beautiful full-color creature illustrations!
- Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Goblin Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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