Fortify [Jumpstart]

Fortify [Jumpstart]

Fortify [Jumpstart]

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NM-Mint Lightly Played Moderately Played Heavily Played Damage
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Set: Jumpstart
Type: Instant
Rarity: Common
Cost: {2}{W}
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith." —Tavalus, acolyte of Korlis