Gird for Battle [Jumpstart]

Gird for Battle [Jumpstart]

Gird for Battle [Jumpstart]

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NM-Mint Lightly Played Moderately Played Heavily Played Damage
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Set: Jumpstart
Type: Sorcery
Rarity: Uncommon
Cost: {W}
Put a +1/+1 counter on each of up to two target creatures.
"You won't need the sword drills, your shields, or my blessing. You'll fight for Sunhome with the truth in your heart." —Aurelia