Tandem Tactics [Jumpstart]

Tandem Tactics [Jumpstart]

Tandem Tactics [Jumpstart]

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NM-Mint Lightly Played Moderately Played Heavily Played Damage
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Set: Jumpstart
Type: Instant
Rarity: Common
Cost: {1}{W}
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
In times of infestation and war, Zendikar favors the blades that strike in unison.